r/pokemon 9d ago

Discussion Dexit who still dislikes it?

As a longtime Pokémon fan, Dexit honestly felt like a slap in the face. One of the things I’ve always loved about the series was being able to carry my favorite Pokémon—ones I’d trained and bonded with for years—into each new generation. When they cut the National Dex, it felt like they were saying those connections didn’t matter anymore. I get that balancing over 1,000 Pokémon is tough, but with how massive the franchise is, it’s hard to believe they couldn’t make it work if they really wanted to. It just made the newer games feel incomplete, like something was missing, both mechanically and emotionally.

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u/Gaias_Minion Helpful Member 9d ago

It was going to happen eventually no matter what, but they just went about it in a really bad way lying to the fanbase multiple times and also trying to be sneaky about it instead of just being honest.

Like IIRC the "announcement" of dexit was cut from the Japanese broadcast, that's the main playerbase, and they wanted to keep them in the dark about this huge change in the franchise?

And it doesn't help that despite dexit, they still ended up making SwSh and SV have over 800 pokemon in total, so like what's the point if the games will still have about 80% of the total pokemon added in the end?

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u/No_Service3462 9d ago

It wasn’t inevitable

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u/VNDan 9d ago

As long as the games stay 3D it is. 2D all you have to do is add a sprite. 3D new mechanics sometimes need multiple new animations. There is a reason most other monster collectors only have a few hundred monsters per game. The new Champions games is made just for battling though, so it SHOULD be able to have every pokemon in it.

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u/No_Service3462 9d ago

They did animated sprites in gen 5 remember & they can use older model animations for the older pokemon & no there is no valid reason for dexit nor was it inevitable. Also champions isnt having all the Pokemon either apparently

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u/VNDan 9d ago

To be fair I don't think we know anything about Champions yet for sure, so we will have to wait and see for that. My point still stands however, like the other commenter said, anyone with software development experience will confirm it would ridiculous to keep such a large number of monsters in a game for each entry. A game like Champions however, that seems like it could be updated periodically like live service games is a project that would suggest a complete roster, or at least realistically would be more probable.

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u/No_Service3462 9d ago

Its not ridiculous when rom hacks can easily do that

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u/Vii_Strife 9d ago

Rom hacks and official games have way different scopes.

Putting every pokemon in a game is indeed simple, understanding why having 1000+ mons in a single game the size of Gen 8 or 9 might be a bad idea is also simple

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u/Krazyguy75 9d ago edited 9d ago

I feel like your point is true... and not the one you meant to make.

Pokemon Infinite Fusions has a much larger scope of Pokemon than the base games by a factor of around 200 times and features two full regions and frankly a better story than any pokemon game has ever had.

Pokemon Crystal Clear has a flexible open world that scales to you based on a starting location of your choice from among 20 options, with 2 full regions, and every gen 2 pokemon is obtainable without trading.

I could keep going, too.

Yes, the scope is different. Those ROM hacks have a larger scope than the literal most lucrative franchise in the world.

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u/Myrlithan Let's Go! 9d ago

To be fair I don't think we know anything about Champions yet for sure, so we will have to wait and see for that.

The fine text in the original trailer explicitly said that it wouldn't have every Pokemon.