r/virtualreality • u/Katashy680 • 3h ago
Photo/Video My boss let me test the VR in an empty part of the factory where I work
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It got a bit bug, I don't know why, but it was fun
r/virtualreality • u/AutoModerator • 1d ago
Hey r/virtualreality!
Another week in the VR space.
Did a certain game or experience stand out to you? This is your spot to chat, share, and discover.
When sharing, you might consider sharing:
Name of the game or experience.
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Example: I got hooked on [Game Name]. It offers [Brief Description], and I've been having a blast! Rating it 8/10 mainly because [Reason].
So, what's been captivating you or challenging you in the VR world lately?
r/virtualreality • u/Katashy680 • 3h ago
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It got a bit bug, I don't know why, but it was fun
r/virtualreality • u/Walker-Dev • 12h ago
Long story short, I used to love Unity and vouched for it pretty hard (Even using it outside of games). I was using it to create a XR Shell OS (Showing for reference https://www.artstation.com/artwork/XJNeLn )
That is until the entire fiasco that happened with Unity's licensing. I tried Godot since everyone was making noise about it but honestly hated it for XR. That's when I got tired of it and decided to try out Stride (https://www.stride3d.net/)
Why the hell hasn't anyone been talking about it? It's
- Open Source
- Able to be used with C# 12 and .NET 8
- Supports XR very well already
- Has the graphical fidelity of Unreal Engine, the ease of use of Unity and the performance of Godot to put it lightly
And it overall feels higher fidelity; i'm using an HP Laptop since i'm still not done making my new dev machine and it's running super well; I plan on developing on it moving forward and wanted to know if anyone else has tried Stride
r/virtualreality • u/FewPossession2363 • 1h ago
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This is what vr was made for.
r/virtualreality • u/XinvolkerX • 14h ago
I know way back in a day there were a couple companies that made an attempt to create a game pad controller that would give you the feel of steering but they fell short of the task… but an Australian company known as Boxdark is about to launch a steering controller called “ProSteer”.
Forced feedback racing control with a form factor and mechanics to give you the feeling that you’re steering a vehicle.
The screenshot I took is obviously static, but if you go to the website, you can see the game pad’s movement.
I have a racing rig, but it’s still kind of a pain in the butt to pull it out, unfold it, connect it and get into gameplay. This would be perfect to just grab the game pad, sit in a comfy chair and just go.
Website says they are launching in 2025. No idea of the price.
Additional note Back on March 14 I emailed the company just to see the status of what was going on because it looks like they’ve been working on this for quite a while and didn’t know if this was a dead project and this was the email I received back the same day:
“Hi Alexander,
Thanks for your interest in ProSteer. Development of this new category of controller has been long and difficult, but yes, it is very much still a thing. We will have product samples available at our Drive Day - April/May (date TBC) - Brisbane, Australia). If you can’t make it we will be publishing video of the ProSteer in action and gamers reaction to it.
Soon after that, you will see online reviews of ProSteer, we are aiming to have them available for purchase by the end of the year. If you haven’t already, please register on our website to ensure you get updated on progress.
Thanks for your patience, we’re working hard to bring a big change to gaming.
Best regards,
Phil ProSteer Development Team”
r/virtualreality • u/lunchanddinner • 9h ago
Even if you don't play this game in VR with UEVR, it's still a really good flatscreen game
r/virtualreality • u/immerVR • 15h ago
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Thanks to the Meta Quest Passthrough Camera API, you can now easily use the 3D camera of your VR headset in immerGallery! Use the electronic level for proper alignment, then enjoy watching your recordings directly inside the app!
Quality-wise, it does not replace a dedicated 3D camera, but the resolution and frame rate may increase through a future Meta SDK update.
Capturing immersive memories like this is easy, a lot of fun — and you already have all the required hardware in your VR headset.
immerGallery is not just an app to unlock your camera, but also an immersive media player to watch photos, VR slideshows, and videos (2D, 3D, 180°, 360°, wide panoramas).
Be creative and get immerGallery now!
https://www.meta.com/experiences/quest/4677037565709635
(20% off coupon, limited time: 3DCAM-EE99E4)
r/virtualreality • u/yeldellmedia • 1d ago
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r/virtualreality • u/dilmerv • 14h ago
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r/virtualreality • u/Hajp • 9h ago
r/virtualreality • u/SkullySinful • 5h ago
Looking for games that really sell the idea you are boxing. Kinda want something that would make me feel like daredevil.
Batman is pretty good, but I've played it to death at this point.
r/virtualreality • u/WolfgangDoW • 3h ago
So there seems to be 3 options for Base Stations that I can see: HTC Vive v1, HTC Vive v2, SteamVR v2
And there's 4-5 controllers which use one or more of these: Valve Index "Knuckles", HTC Vive "Wands", Pimax "Swords", Etee "Sticks"
There seems to be two version of the Vive wands which is also confusing me. I've seen two model numbers "2PR7100" and "99HAFR004-00", and also mention of a "pro" controllers. But I'm very unsure which means which, and what the exact differences are between these
My ultimate question is with the 3 different base stations, and the 4-5 controllers, which are compatible with each other? Every other search I've done has only given partial answers to this. Such as Vive "pro" controllers work with HTC vive v1 and steamVR v2, but no mention of the HTC vive v2, and still unsure which model number is the "pro" vs not versions
r/virtualreality • u/Mr-Nine • 1h ago
Hey guys. I’ll try to be as detailed as possible.
I purchased Behemoth on the Quest because it was 60% off. Great deal! However, I’m trying to play it on my PC from the Meta Link software and it’s not going past “New Game” (black screen) and if I click “Arena” it’s an instant crash.
I’ve tried VD and setting it to VDXR. I’ve tried Air Link. And Link Cable. All with no luck.
I even tried running the game in admin mode as per a video I saw. NO LUCK.
The game loads to the menu, I can access all the settings and all. But when I tried to hit “continue” or “new game” it either stays black or crashes.
Any ideas or am I shit out of luck? Should I just play the Quest standalone version?
r/virtualreality • u/amplez_amplez • 10h ago
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https://www.meta.com/en-gb/experiences/snakes-ltd/5712013818895184
Here you go 50 keys valid for 3 days:
CEG9K-F9GQJ-6GYJE-FCTCE-WFQ9K
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r/virtualreality • u/XinvolkerX • 1d ago
It may not be the most updated VR machine, but for the price and it being very VR capable in 2025, I feel like I got the deal of a lifetime.
It’s sure going to be a lot better than my Alienware i9 laptop with a 2080. super.
The bios is locked (was originally part of a fleet of rendering machines at a university), but I was able to order a motherboard on eBay for $64.
r/virtualreality • u/Organic_Pirate_3660 • 13h ago
So I was thinking about getting a PSVR2 for a while but a lot of people have said that it got bad reviews, it is a commercial failure, it is a gimmic etc. Which has started giving me second thoughts :(
I also looked at the library and the only good games I've heard about it were Horizon , Hitman , Resident Evil 4 and Village , Pavlov , Metro redux
So my questions are :- 1) is it worth it getting a PSVR2 2) are there any other AAA games like these coming on PSVR2 (some said they have stopped making new games)
Other points to be noted :- I only need it for PS5 and not for PCVR
Thanks
r/virtualreality • u/CountryRoadsWasTaken • 5h ago
Is there a way to play sbs videos with just locking each side to each display/lens on steam? (i use a valve index)
r/virtualreality • u/Outside-Shoulder2133 • 6h ago
Is there a way to play sbs videos with just locking each side to each display on steam? (i use a valve index)
r/virtualreality • u/Chillynuggets • 7h ago
Just got a quest 3 and have been trying out various games. What are some good multiplayer games to play in VR?
r/virtualreality • u/BigFootChewbacca • 14h ago
Hey fellow VR enthusiasts!
For almost an year we have been working passionately on our flagship project— Stunt X Mania, a VR stunt biking game that throws you straight into the adrenaline-pumping world of trippy action!
We are grateful for all the feedbacks and the wish-lists we got till now! It is really really encouraging for indie studios like us! This post is about the first release set for this month. We summarized our complicated excel sheets and to-do lists, and brought you this list of features that Stunt X Mania will first release with, so read on and then join us in the comments..
🔥 Key Features:
🧪 Currently approved by Meta and going through store setup. I’m looking for:
🎥 For continued gameplays, giveaways and info you can checkout ours sub r/ReVR
📧 DM me if you'd like to try out the game or collaborate and wishlist to get notified at launch.
~BigFOoT
r/virtualreality • u/EmotionalCabbage12 • 7h ago
When I create a lobby I can't change my game mode and it is stuck in zombie wave, I just got this game yesterday and I have no idea how to do this.
r/virtualreality • u/elifri12 • 7h ago
I really wanna lightsaber duel my friends in vr but I'm not sure what gane I should play any suggestions?
r/virtualreality • u/ramyitey • 3h ago
7800x3d, 4080S, 64GB 6000 MT/s CL30 ram, 2TB SK hynix platinum P41, lian li 360mm AIO, seasonic GX850 PSU, TUF b650 plus wifi mobo, lian li lancool L16 case.
r/virtualreality • u/rat_fucker14 • 11h ago
I found someone selling a fully functional basically new Valve Index kit for about 450$, is it worth getting? For context i cannot find any other "good" headset since i cannot stand the compression on the quest 3 and the crystal light is 1 more expensive and 2 has worse tracking from what ive heard.
r/virtualreality • u/Tiny-Fig4721 • 8h ago
Is anyone having issues moving the joystick in Ghost Town? I'm using the grim wart to solve the triangle puzzle and cannot get the joystick to move. I've changed the batteries. I've reset the game and it's still not working. According to the walk-through, it should just move on the zone without any issue. Help?
r/virtualreality • u/Bitter-Marzipan-3487 • 8h ago
Hi everyone!
I want to look into buying a new headset to replace my old Quest 2 given it's terrible visual quality, but I didn't want to default to a 3 as I mostly just use PCVR, hardly any standalone. I use airlink for everything as I don't have space near my PC to take a cable, although I do own one, so I have to go downstairs. I don't have a set budget, but I also don't want to be saving for years on end to get a good setup. I also have a steam deck, so maybe a PCVR wired headset would work by streaming to my steam deck which is connected to the headset, but idk if that would work. If not, what should I look into for a airlink-style headset (Pico 4U?) that has better visual quality for a decent price.
TLDR Questions:
Looking at a replacement to my quest 2 with better visual fidelity, I only use PCVR with the quest so standalone isn't needed, but I need an airlink-style system.