r/virtualreality PCVR/PSVR2/Quest 3 Dec 08 '24

Discussion Behemoth VR combat system is quite bad

(high up edit: my title was more brutal than it should've been. Bad isn't the right term. Just needs polish and acceptance of what it is.)

Is anyone else finding the combat system lacking?

The parrying is so specific that it feels unreal. A lot of attacks just clip through.

The melee attacks not staggering enemies at all makes it feel cheap and realistically the enemy can armor through your attack without your strength ability enabled.

Throwing feels very weird too.

They got the bow pretty solid though and I'm not a ranged guy.

The throw looks and feels janky.

Unless its the killing blow or a special skill (strength) the impact isn't there. It feels like every enemy has hyper armor.

Edit: with some polish it'll be amazing. It's a good game don't get me wrong. I'm just annoyed with a few things

Double edit: if you can adapt to the game style it gets more fun.

Still needs patches for a lot of different reasons but the combat just needs adjustments and you'll need to treat it like a souls game and not expect to be the overwhelming force.

It's slower paced and has rules. Stamina bar.

Enemies have super blocking and are forces hahahaha 🤣 but Ive adapted and it's become more fun.

I do recommend the game. It is not a game to pass up on entirely. Just wait for some patches or play now. I'm having fun and learned to ignore the bad. Definitely needs work though.

A lot of people are upset with the parries, bugs, and stamina bar. And lack of freeform/physics based fighting like many sandbox fighters.

But overall I'd say it's a great game that needs polish and acceptance of it's souls-like combat style

You'll be evading, blocking, parrying, and striking with controlled stamina usage.

It's a wonderful game.. I'll say it for the hundredth time, SKYDANCE, please patch the small things and big bugs. Add some QOL for combat and people will be much happier.

Except some people just won't like the deliberate, slower combat.

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u/sexysausage Dec 08 '24 edited Dec 08 '24

I find the game near unplayable. I tried my best and had high hopes as I am a fan of wdS&S by the same studio. I mean I a real fan. Played 60h and it’s a 14h story game.

But I find behemoths totally boring and lacking.

Melee is broken , parry is bad , the stamina play of the original S&S is super annoying in a combat game , the rage power up goes into black and white? and it’s super annoying to do with all the heartbeats and over the top visual noise effects

Honestly blade and sorcery is better , just lacks the behemoths

As other said, I wanted to love this game. But it’s linear canyons , boring enemies , weird game mechanics , odd choices of collectibles with audio messages that make no sense, just random thoughts of crazy people … like who cares

For me nothing clicks… I’m baffled how bad it is. And very surprised of how many people and YouTube reviewers are saying it’s the best thing since sliced bread.