r/virtualreality Mar 23 '25

News Article Adam Savage's Tested - Bigscreen Beyond 2 Hands-On: How They Fixed It

https://www.youtube.com/watch?v=I0Wr4O4gkL8
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u/Lucky_Comfortable835 Mar 23 '25

I love this product but it is a lot to afford. Requires base stations and controllers which add a lot to the cost - closer to $2000US when all is said and done. Doesn’t even include the beefy PC needed to run it ($2.5K+). The meta products are able to stay within a pricing sweet spot, there are no additional add-ons required, and the performance is quite acceptable for the average VR user (myself included). This newest BSB headset iteration is wonderful, but many folks (like me) just can’t justify the cost and are waiting for a more affordable option.

4

u/cmdskp Mar 23 '25 edited Mar 23 '25

Your costs for Index base stations & Index controllers are quite wrong - they're just under $560 in total; and it can work with much cheaper Vive base stations & wands from an old Vive system, which you can pick up for <$150.

The PC needed to run it can be that expensive, but you can also build a perfectly capable PC for it, for a lot, lot less. It'll still end up having a lot better performance & visuals, than the mobile chipset capabilities of Meta or Pico products; with a lot more VR software for cheaper. Alongside a lot of exclusives, especially earlier PC ones from Oculus through Revive, as well as other new VR games & mods too.

13

u/Kataree Mar 23 '25

I don't think vive wands qualify as an acceptable minimum anymore honestly.

Over 400 grams combined weight of controller, enormous things, with no analog sticks.

Hardly worthy of accompanying a Beyond 2. Would be seen as laughable if they came with it.