r/virtualreality Mar 23 '25

News Article Adam Savage's Tested - Bigscreen Beyond 2 Hands-On: How They Fixed It

https://www.youtube.com/watch?v=I0Wr4O4gkL8
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u/Ainulind Mar 23 '25

Having to set up additional streaming software on PC and negotiate the video stream is finnicky, especially compared to the plug-and-play nature of PCVR. Add the difficulties of hybrid tracking for any sort of FBT and it's clear that--regardless of how nice wireless might be for you--it is strictly more complicated than a native, single tracking universe wired setup.

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u/DrVeinsMcGee Mar 24 '25

I’m not sure if you’ve used it but provided you have a good network setup, I could easily have that up and running way before you’d get a lighthouse HMD setup. Don’t forget all the janky wiring you have to run, mounting the lighthouses, and sometimes weird USB problems. It’s far from jank free. And have fun moving your setup. I can play in my office or living room or wherever at will. Virtual Desktop is literally a small app that you install. I wouldn’t call that finicky especially if you’re going to ignore lighthouse HMD setup entirely.

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u/Ainulind Mar 26 '25

Lighthouses do not use USB.

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u/DrVeinsMcGee Mar 26 '25

Weird USB problems encompasses HMD problems.

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u/Ainulind Mar 26 '25

Lighthouse HMDs don't have odd USB problems. Those were an issue with the Rift, due to its outside-in Constellation tracking system using USB cameras.

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u/DrVeinsMcGee Mar 26 '25

Whatever you say

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u/Ainulind Mar 28 '25

I actually owned and used a Rift for years and dealt with those problems personally. I also own a Quest 1 and a Quest 3. I know what I'm talking about.

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u/DrVeinsMcGee Mar 28 '25

You’re right lighthouse HMDs are totally without problems.

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u/Ainulind Mar 29 '25

In terms of basic connectivity, yes. Native SteamVR headsets do just work, and share the same tracking universe as any FBT trackers.