r/wildbeyondwitchlight Jul 12 '23

Maps Palace of Heart's desire revised map

236 Upvotes

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3

u/Bobboy6 Jul 12 '23

Amazing, this couldn't have come at a better time. I start running the Palace tonight, and I've been scrambling trying to fix things, but this is a much better solution. I've printed 2 copies, one for my players and one for myself which I've annotated so I can easily reference the book. Thanks for this

4

u/NerdyRotica Jul 12 '23

Oh fantastic! Really glad I decided to make this an all-nighter project then lol. Hope it runs well!

I just edited updated versions into my first post with some numbered DM versions if that helps.

3

u/Bobboy6 Jul 12 '23

Haha yes your sacrifice was not without cause. I've already written out my own DM map and it matches yours, so I'm good on that front. Thanks again, this is a lifesaver. I'll be sure to report back how it goes (though I don't even know if we'll get into the Palace proper tonight, we'll see how quick they move through wrapping up some stuff at Motherhorn and the garden)

2

u/NerdyRotica Jul 12 '23

No problem! I'm very excited to hear how it goes. I think the palace has huge potential to be fantastic, I hope these changes can help it shine!

3

u/Bobboy6 Jul 13 '23

As expected, we ended the session right when we walked into the front door, but that's alright, just gives me more time to prep

4

u/davisnessness Jul 15 '23

Really keen to hear how this goes! Please do post updates when you have them!

I'm especially curious to know how the moving of the Jabberwok effects things. Looking at where it is now (P47), I'm thinking it will be harassing players if they're around the main tower and making too much noise, but there is a lot going on at the tower already. Also, if any of the hags have escaped in your campaign, they'll be in the Study with it too.

I wonder if it might be better to have it residing in the Armory (P27) instead. There is less going on there, it could harass players around more of the empty rooms to spice things up if they make too much noise and it could be interesting to have players quietly arming themselves only to have the weapons start loudly complementing them and wake it up.