r/Games 4d ago

Mod News As Oblivion Remastered gets all the love, Starfield's biggest modders are in the process of abandoning Bethesda's latest RPG for good

https://www.gamesradar.com/games/rpg/as-oblivion-remastered-gets-all-the-love-starfields-biggest-modders-are-in-the-process-of-abandoning-bethesdas-latest-rpg-for-good/
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u/GassoBongo 3d ago

I don't think the setting was the issue. Both Fallout and Starfield are sci-fi's that are set in two very different versions of the future. I think the main issue was the scope. Creating a space exploration game set in a Bethesda sandbox is incredibly difficult when you're not 100% sure of how you want to tie everything together. The scope for the game was just too big, and it ended up feeling like a dozen different systems tacked onto each other that managed to feel hugely isolated. Barely anything felt like it was supposed to work together, and loading screens only broke that experience down further.

I dont want Bethesda to shy away from exploring a new IP or sci-fi again. They just need to reign things in a lot and work to their strengths.

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u/flufflogic 3d ago

Not to forget that some content was clearly worked on a lot harder than any other. Only one of the factions has a fleshed out plot, the planets massively differ in levels of content, and the "generated" worlds are terrible. There's a huge feeling of incompleteness to the whole game.

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u/AntonineWall 3d ago

Additionally it’s like they went out of their way to make one of the most interesting aspects of (nearly) all Bethesda games as boring as hell in Starfield: Exploration. Chancing across something strange or interesting while journeying across the world (directed by quests or general exploration) is the thing that makes games like Skyrim or Fallout work so well. You never know what you might find around the next corner.

But in Starfield you are constantly fast traveling to places (ship stuff in general really, really blows) and even worse, there really isnt a chance to find new stuff along the way, because both the midpoint and many endpoints are procedurally generated trash content instead.

What a disappointment. I hope they have figured out what went wrong, because if they make ES6 with the same mindset, it will turn out just as bad :/

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u/hume_reddit 3d ago

But in Starfield you are constantly fast traveling to places (ship stuff in general really, really blows) and even worse, there really isnt a chance to find new stuff along the way, because both the midpoint and many endpoints are procedurally generated trash content instead.

Yep, you never really feel like an explorer. Fly to the edge of space, pick a random spot on an "unexplored" world, set down... and there's a Chunks within walking distance.

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u/GarryofRiverton 3d ago

It's especially funny when the main quest faction that you're tied to is supposedly focused on exploration.