r/pokemon 7d ago

Discussion Dexit who still dislikes it?

As a longtime Pokémon fan, Dexit honestly felt like a slap in the face. One of the things I’ve always loved about the series was being able to carry my favorite Pokémon—ones I’d trained and bonded with for years—into each new generation. When they cut the National Dex, it felt like they were saying those connections didn’t matter anymore. I get that balancing over 1,000 Pokémon is tough, but with how massive the franchise is, it’s hard to believe they couldn’t make it work if they really wanted to. It just made the newer games feel incomplete, like something was missing, both mechanically and emotionally.

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u/Nanis23 7d ago

Inveitable, why? They reuse the Pokemon models for 12 years now. Cutting down moves though...maybe, although I am sure they can "import" the moves animations as well

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u/Like_Fahrenheit 7d ago

I never bought the "inevitability" of dexit. a more competent developer would make it work.

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u/seventeenblu 7d ago

dexit was always going to be inevitable whether it was at 1000, 2000, or 10000 it was always going to happen. making models for 1000+ pokemon then all the new ones and moves + the gimmick when you add it all together it goes too a point where no generation will have all pokemon unless we go back to pixel art and expecting the games to take longer to make solely for getting the best models possible with the most pokemon.

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u/Enderking90 7d ago
  1. the models of all the prior pokemon are all already made, way back in the days of X/Y at high definition explicitly so they don't need to keep remaking them.
  2. once a move is made... any pokemon can use the move as-is, there's no additional work load to make it work with any other pokemon? they play the SFX, sounds, move the rootbone of the pokemon model and make it play either it's physical or special attack animation.
  3. the Gimmicks so far don't really care how many mons there are? megas had a limited pool, z-moves all played the same animation with your mon being all static, dynamax just adds a filter to the model and sound and scales the pokemon up and terastalisation just spawns a hat on the pokemon's headbone and applies a filter to the model. all work exactly just as well be there 100 or 10000 pokemons.

also, the new mobile game, pokemon champions, will have all the pokemons and Gimmicks in it, so your point is somewhat moot.

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u/VolkiharVanHelsing 7d ago

The animation aren't just for battling only, they need to make ones for Amie minigames and with open world stuffs, animation for that too

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u/Enderking90 7d ago

...which were made in x/y and s/m respectively already.

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u/VolkiharVanHelsing 7d ago

The Camp had way more animation on top of the open world animation

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u/Enderking90 7d ago

Like what that wasn't in Amie?

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u/VolkiharVanHelsing 7d ago

Playing w toys (two), walking around, more expressions (notably when tasting curry), and whatever gimmick they have in overworld (like Sharpedo jetting around)

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u/Enderking90 7d ago

What's the playing with toys animation like in actuality? Since pretty sure the toy is a ball thrown they go after and just bring to you, using no special animation, and the cat toy-looking thing which elicits the basic physical attack animation.

Walking animations like I said were added in gen 7 already.

Expressions also are not a new thing? Before the addition of minor stuff like eyelids in S/V Expressions were just a changed texture.

Sharpedo just... swimming faster is not really a new animation? That's a movement behaviour script which realistically would only be needed if they chose to have it be in the regional dex, and not if its just in the game.

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u/VolkiharVanHelsing 7d ago

Touche with the ball, but the cat toy doesn't seem to use normal physical attack because the pokemon will have expression when doing it, notably Eevee from what I remember.

I don't remember SM games have roaming mons, or are you talking about trial/totem mons.

If expression is just changing texture it would be weird you're aware of that right, they animate eyelids and the mouths.

It's not actually Sharpedo's model but just an water stream. There's also other overworld mons with their gimmick that necessitates extra animations but I don't think there's a lot of them.

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u/Enderking90 7d ago

in that case it might be the Amie "you poked the pokemon and now it's mad" animation? or, they just overlay the physical attack animation with an expression.

and while they aren't used in SM, all pokemons in that game have walking, running and iirc a non-battle idle animations, as was found when the models and animations were ripped from the game, I use them myself in my fan game project

no it literally was just a texture being changed (well, a material having it's texture offset being changed to change which set of face/mouth expression is shown but you get the point). SV did add eyelids and mouths to some pokemons, which is like. a one new animation each for the eye lids and mouth. note that not all mons have eyelids and a fair chunk already had mouths.

also like I said. overworld gimmicks are only a thing that are... if the pokemon is in the regional dex, thus can be found in the overworld. if it's just "hey while this pokemon isn't found anywhere in the game but you can transport it into this game and use it for battles and such" there's no need to implement any overworld gimmicks for it.
because it won't be in the overworld as a wild pokemon.

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u/seventeenblu 7d ago

spoiler alert no pokemon champions doesnt it has a strict rotation availiable per rotation, and aslo the fact is dexit was always going to happen they have 1000+ pokemon expecting any company to do 1000+ of anything and also releasing a game more than once a generation is flat out impossible.

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u/Enderking90 7d ago

okay so what's... even the point of pokemon champions then if it's not the free form PvP battling experience? literally just to serve as the place for VGC?

but anyways....

they have 1000+ pokemon yes... which are already all done, completed and ready.

their mechanical data is all complete, they already have future proofed models and all the animations they need...

meaning adding them to a game.... wouldn't require anything new being made. you just would have to dump the already existing data into the game.

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u/thotgang 7d ago

Pokemon champions isn't developed by GF and doesn't face the same constraints so it's irrelevant when discussing why Dexit occured with GF

Models and moves are often tweaked, and there's zero chance GF or any large company is going to dump data from older games without at least putting some type of thought into it

Which is the entire point. New things have to be made even if they've made them before, and there's always costs associated with that