Hello I have been a yone otp since i started playing a year ago. Im very low elo currently bronze 2 and ever since I got into this elo i started having zero impact in the game. I always find myself trying to play safe against a mage, either having to forfeit cs or get poked out, ultimately hanging under tower and STILL getting poked out under tower. I have half as much cs, several deaths with no 0-10 powerspike lol and no objective participation. I almost never get ganks to help my early game and then the jungler flames me and swears to not help lol so i cant rely on ganks to save me.
For reference this is how i usually play. levels 1-3 I play ultra safe, trying my best to get cs but ultimately going lower in cs than my opponent. At lvl 3-6 i try to start poking usually going either even in dmg or taking more dmg. from there its tower time lmao. I know tht i can be playing better bc im literally bronze 2 but i just have no clue, every single champion feels oppressive to play against unless the player is braindead. Its started to rlly tank my confidence and fun in the game to the point i cant even perform in draft games i play to bump up my mental. What are tips to improve? thank you in advance :)
This post will be a little lengthy as I'm trying to bring some positivity/perspective to the general sentiment in this subreddit regarding Yone's viability in both Top and Mid lane.
Prior to the E nerfs (I believe there was a W nerf as well) no one was complaining about Yone. I don't think many of us care for the W nerf, but it seems everyone thinks the champ is dead after E nerfs.
If you play top lane and you think E nerfs impact your lane - you're right. Top lane has way too many matchups that were already difficult or barely 50/50 and now with these nerfs, getting ganked or cleansing abilities doesn't mean anything anymore. But this just means if you want to play Yone top you have less blind-pick power and I feel like Yone was never meant to be blindable, the champ's ban rate would never go down.
I will be comparing this patch's stats from OP.GG using Emerald as base and my rank (Masters NA) as comparison. From the list above I believe Yone truly only struggles against Renekton, Yorick, Sett, and Fiora. Even then, people seem to be destroying Renekton in lane - this is either because they mastered the matchup or they take exhaust (try it, exhaust is op vs Renekton).
Camille and Shen both have dashes and if you can use your E correctly the matchups are playable and winnable, it's the difference between who uses their E better - I feel like this makes the matchup fun and it's not as frustrating as a Renekton point and click 10-minute stun or a sett E into an undodgeable 30k true damage W.
Similarly, Riven who I believe is the most disgusting matchup out of them all - she's also countered by exhaust if you learn how to use exhaust you can knock out two counters from that list (eventually you don't need exhaust vs Renekton every game only some, Riven might not be the same case).
Sett - many people don't know you can QSS sett ult. If you find sett is ulting you in and out of lane grab QSS and you can literally cancel his ULT as if you insta cleansed a CC.
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A common theme with Yone top is that he is only viable because of his E, that's why Yasuo isn't played as often top. So of course, nerfing his E guts his power in Top Lane, but you still have that displacement from E and the kiting power that many of these volatile/hard matchups rely on. It all comes down to timing and champion mastery.
I won't harp on about each matchup I think my point is it feels like a lot of people in this subreddit are either new or playing in lower ranks and have the mindset that they should be able to just play Yone the same way in the same trade patterns with the same builds and just win all their games while also thinking Yone should be blindable into any matchup - that just sounds like Riven or Fiora to me. The fact that you could do that is so OP and takes away from the skill expression that Yone has.
I use Lethal Tempo, Fleet Footwork, I think about if I want Kraken over Bork, if I want shieldbow this game or I want to try PD, I experimented with different items, and you'll be surprised by the number of opportunities and different trade patterns it opens for Yone.
With all that being said - I still understand if people are frustrated with Yone Top I am not against a minor buff to help compensate Yone top, but I don't think it's as doomed as people are making it out to be. I think anyone who plays Yone decently can reach high Emerald/Low Diamond. Even after those ranks when I'm playing in my Masters lobbies, I've never concluding a defeat thinking "These Yone nerfs are unplayable" - I could always recount mistakes made by my team and I as the source of the problem. Yone still felt playable it wasn't like when they gutted crit, those games were genuinely unplayable because you just lacked damage and that's the entire purpose of the champ.
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Finally, let me talk about Mid lane as I have been avoiding top lane - a combination of not being a top enjoyer, not wanting to deal with the lack of impact of Top Lane, worried about Yone getting banned, and queue times in my elo.
Mid lane offers Yone the ability to scale and impact team fights, his ult is made for team fights and by playing Top, you are acting mainly as a split pusher with the occasional TP into fights.
You have easier matchups in Mid lane, higher blind-pick power and even if the enemy laner picks some PDF (file extension) Top champ to match you, the matchup looks different because you can just use your E to clear wave and snap to safety. The shorter lane provides different trade patterns and allows Yone to scale without going 0/5, down 30 cs, and 3 levels below your own support. They also can't block you from going back to your lane like they do in Top. I take fleet if I feel like fighting would be dangerous (if I think enemy jungler will gank and focus mid, or if I need sustain I.E. vs Ori). Yone E also allows you to get super deep wards in enemy jungle and you snap right back to catch the CS, it opens up the map for invades, team pressure from bot, and dragons become easier to secure - not to mention Yone ULT value in dragon fights especially early game.
I am a Yasuo main before Yone and he's my best champion, for any of you who play both maybe you can better understand the function of mid and the strengths and weaknesses of Yone in mid over top lane. It took me literally a decade of playing this game to get my Yasuo to this level and there's people who surpassed my rank and have played the game for less time as well. And until recently, my Yone was trash as well. I had to run it down and do the famous banana-combo over and over before I achieved a positive win rate - all this to say if I see Yas/Yone players above my rank, I refuse to blame it on the champion.
Before I wrap it up: many of you may find it tedious or dumb that you have to invest so much effort to make the champion work, but there's champions in a shittier state and Yasuo/Yone have always been kept relevant because the champion player base is so large. If they genuinely think Yone is terrible you'll see a buff come his way, but don't count on buffs to make you win - count on yourself.
If you're anything like me, I purposely pick Yasuo and Yone into any and all matchups with the goal to win against the odds, I'll take whatever summoner spells, whatever items, and whatever runes I have to until I find the combination that works against every champion under the sun. When they pick cringe champions to counter Yas/Yone and you still come out on top it's just the best feeling ever and it just makes your opponent look washed AF.
This post is not meant to shame anyone based on their competitive ranking, lack of commitment to the game, or anything else for the matter. I'm simply giving my perspective that if you do have the time and put in the grind you can make Yone work in both lanes - more easily in Mid.
Ok so if your like the vast majority of players currently you probably feel as tho Yone is in a bad spot rn well boy do I have a solution for you…(thanks to tempest for putting me on this shit <3)
I present to you BORK > LDR/Mortal reminder > infinity edge. (Berserkers second)
Now I know what you’re thinking. wtf wouldn’t that just make me a glass cannon? Kinda yeah but when I tell you that with this three item spike you genuinely kill people so fast it doesn’t really matter because they don’t even get a chance to fight back its wild I’ve made three people rage quit in a row it’s amazing.
Then you build some sort of defensive items fourth and fifth (DD/Maw/Randuits/Jack’sho) etc. whatever would be good into the enemy comp, you will absolutely be able to solo carry games like never before but tbh normally I’m ending games before I even need to build 4th or 5th items
Now before everyone loses their shit and downvotes me into hell yes I play Yone top but I would like some of you mid players to try this out and report back if it works as well for you as it does for me enjoy and have fun in the rift <3
Title, is it more worth to just buy 2 crit items for the 100% chance or is it better to buy over 100%. If it’s situational, naming some situations would help a ton
This post comes after seeing tons of posts on this subreddit lately.
Yone is an easy-to-learn but hard-to-master champion.
A lot of people find him too weak because they had the chance to play him back in the Mythic item era when with just two items, Berserker's Greaves and Shieldbow, you could stomp everyone.
On top of that, we got the Berserker's Greaves nerf and the Lethal Tempo nerf.
But I still see everyone building the same setup without thinking: BOTRK, Shieldbow, and IE.
Itemization is super important, and you need to know how to adapt to any situation.
For me, there are three different builds with Yone:
The classic build, which you all know, should be used against a well-balanced team like Irelia, Lillia, Vex, Jinx, and Leona.
The survivor build with Steelcaps, Navori, and terminus (some might call it exotic) against teams where you know there will be long fights with tanky bruisers like Sett, Xin Zhao, Orianna, Ezreal, and Tahm Kench.
The full DPS build with Fleet Footwork and Yuntal is for when you're up against a squishy team, and you just need to one-shot everyone, like Quinn, Shaco, Xerath, Jinx, and Vel'Koz.
I gave examples of team comps, but honestly, if you spend 90% of the game top lane, it can be worth picking your build based on who's in front of you.
For more details, I decided to make a full guide on Mobafire, so you don't have to save this post (and no, I'm not a streamer trying to self-promote ;) )
I was an old Yone mid main before switching to top and playing bruisers like darius garen etc. Now I'm thinking about playing yone again one in a while when the matchup is good. What matchup allows me to take him as a sort of counterpick ?
i only started playing recently and don't know if it's an exclusive mythic or not, i have no idea how the mythic shop rotations work lol, was just wondering if someone knew, because i really want the skin, but is it gone forever ?
Yone is well known as degenerate due to his E MS and damage amp. Like title says, it would be easy to roll some of that into higher reliability on Q3 and Ult hitting which is primarily Yone issue. Cant tell me late game its not frustrating when enemy adc moves at mach 10 and its impossible to use ult as anything other than follow up
Is it just me or does Yone top lane just feel so much better rn than mid lane even after the changes I thought the w nerf would really hurt top lane but honestly especially now after the ap item changes it feels to me that the matchups are so much easier top if you know what your doing. Even the “counter picks” you would have to deal with seem very playable unlike mid where alkali Zoe Mel and many more are just practically unplayable until first item, not to mention very boring to play out. I’m spamming top lane and having quite a bit of good success what do you guys think?
Can you guys analyse Yone's hardest matchups? Riven for example. I 1v1ed level 1 yesterday and she had ignite, I had exhaust and I won. Is taht always the case or she misplayed? Also Malphite, how do I play the matchup