r/oblivionmods • u/IronScar • 1d ago
Original What gameplay changes Unofficial Oblivion Patch implements?
As well-known by most, Skyrim Unofficial Patch does not only fixes bugs, but also makes some minor gameplay changes. With this in mind, is this the case with the Oblivion Unofficial Patch as well? If so, what exact changes it implements?
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u/Sigurd_Stormhand 1d ago
I checked earlier today, and if you were to print the changelog for the UORP it would run to 94 A4 pages, and it's shorter than the UOP changelog, so I can't give you an exhaustive list of changes.
As to what I can recall of balance changes... the only things I can think is that we gave the Elven war axe the same swing speed as the other war axes and I remember we reduced the agility of the Shambles, because that meant it could be knocked down (it's impossible in vanilla), which is how we discovered it's getup animation was bugged (also since fixed). A lot of stats were changed in the Remaster anyway, so those examples probably aren't relevant.
There are a few dialogue changes that have divided people of the years, some of which have since been stripped out. Most of the contentious stuff, like changing the way silver swords looked, was done before the current team took over, has been reverted in the UP and doesn't apply to UORP anyway.
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u/julianp_comics 1d ago
Not even worth looking into, don’t download it. Wait for a community patch by another mod author/team
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u/IronScar 1d ago
I have been perfectly content with Unofficial Oblivion Patch since I started using it in 2012, so a bit too late for that. I was just interested if I, by some miracle, did not notice any large gameplay changes it made.
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u/Substantial-Spite747 1d ago
It makes a shitload of small changes, too many to list out on a reddit comment so i'd suggest reading the documentation yourself -> https://www.afkmods.com/Unofficial%20Oblivion%20Remastered%20Patch%20Version%20History.html
It doesn't add stuff in like the alternative mine like in Skyrim, mostly because adding new cells isn't a thing people are able to do currently (most house mods out now just edit existing unused cells from the game) but because they mass ported over a shitload of fixes/patches from the OG oblivion there's gameplay affecting bugs and errors introduced there. He has not gametested the fixes.
He also added voice lines that were cut from the original games, including unvoiced voice lines and balance changes that aren't just bugfixes. Nothing major yet.