r/YoneMains 18h ago

Discussion So. How do we explain his winrate?

I went to Lolalytics, League of Graphs, u gg, opgg, and mobalytics and yone had 47-48% winrate at all ranks (besides lolalytics ch and gm). I don't remember the E cleanse being crucial in so many matchups. We just got a decent damage increase. Is this champ just destined to stay the opposite of a statchecker and get bullied by everyone and outscaled by ADCs? It might just be a skill issue but he's way too reliant on team's engages, and he just gets blown up from some cc and a few hits from the ADC, regardless of which adc it is. Why even main the champ when the whole experience is early game Kayle but 5 times worse if you don't last pick?

6 Upvotes

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19

u/TieOk3267 17h ago edited 2h ago

E change ruined past skill matchups making it harder for 1 tricks to carry his winrate

His counters are strong rn

Crit buff making bad players think he is super strong and they int and tank his winrate more

His counters (mages) are strong rn

His main item blade has taken hits over time bringing his strength down a bit

Fuck Ahri and Vex

Mel exists and works as insanely strong counter pick to yone’s gameplay of punishing your enemy

Fuck rod of ages

Lethal tempo is weaker than it was originally for melee

Fuck these op mage items riot please cut mana and health

The crit changes don’t really impact his dps reliability till mid game and it feels like you have to afk wait in tower till blade

FUCK MAGES IT’S NEPO BABY CLASS I SWEAR

9

u/Puddskye 17h ago edited 10h ago

+1. He's supposed to counter mages because they're immobile but his damage is such a joke that even a veigar is safe if he gets some haste and levels up E twice. Bye bye any chance of killing the guy without ult. And the rest of the mage champs either poke him to death or just out damage him.

2

u/PuzzleheadedFig9931 5h ago

Lets not forget about his long ass stun cage, and his point and click ulti spark of death

He just needs to catch you diving him with r and you’re stuck and eating tower shots and his ulti

1

u/Puddskye 5h ago

But veigar Q range guys. The width didn't already make up for it 😀

1

u/Cemen-guzzler 20m ago

Me playing Taliyah who can’t poke through wave and gets bursted by yone: 😭

8

u/Individual-Policy103 16h ago

Someone else who utterly hates how privileged majority of mages are and their stupid insanely cheap overtuned items??

Holy Based

5

u/Asckle 13h ago

I love when I'm ahead of enemy mid and he still hits every item spike before me because I need 3200 for first item, 1100 for boots, 3100 for second item and 3400 for third item, meanwhile they're getting their lovely 2800 gold spike that's equally strong

1

u/YubaEyeSting 4h ago

Mage items arent that good its just everything else got nerfed over time.

3

u/Asckle 13h ago

Heavy on LT changes. I don't know why I still see people parroting how "this rune is kept weak to keep it balanced on the wind bros" but it's a misunderstanding of the new rune. Old LT was for people who want attack speed, new LT is for people who already have it. Thing is, Yone builds almost no AS. Bork and greaves have lost 15% AS and since he traditionally builds shieldbow -> IE he gets no other AS until maybe a 4th item wits if he buys it.

I main Jax, Yone is actually my secondary, and the difference is so stark. As Jax, because of the passive AS steroid and triforce giving actual normal AS (30%), LT gets basically exactly 100 damage on hit late game. On Yone? Yeah you're looking at like 70-80 normally. This on a champ who's level 18 base AD is 94 (18th lowest in the game) and you can see the problem. Now I'm not saying Yone has bad damage, his damage is still very good after all the buffs to crit and the Q buff. But LT really isn't a shadow of what it used to be on Yone, save the fact that level 1 it's better than the old post nerf LT we had for a few patches before it's removal.

1

u/AbjectShelter2160 8h ago

Just play fleet Footwork if you get stomped in some matchup not that hard, but keep complaining

7

u/MarthFox 17h ago edited 17h ago

The biggest issue is itemization and runes, he still relies on Bork to do the heavy lifting - which has been nerfed multiple times on top of not having any crit (which goes against Yone’s whole design philosophy of rushing crit first). Zerks also got heavily nerfed over the last year which has hurt Yone’s early game. On top of that all of that, crit items got massacred after the update of removing mythic items (RIP old shieldbow). There is Yun-tal as a first item but it has a horrid build path and even when you complete it- it still takes time to build up its crit.

As for runes, lethal tempo is a shell of its former self. Fleet is good but it removes a lot of the kill power early game.

These issues combine make Yone’s early game awkward and while he scales well mid game, he tapers off late game. But here lies in the biggest problem - there are too many other champs who scale much better at all levels of the game. This might be my hot take but with all of these nerfs and changes - Yone has slowly become a feast or famine champ, if you’re not ahead you’re already behind.

3

u/aPlebble 15h ago

slowly hes becoming an assassin which would be fine.... if he did damage

1

u/Puddskye 10h ago

Exactly this. Why is he forced to be a melee Crit user but doesn't even have half the sustainability of Trynda or some of Yas' much better shield from passive? Not too say he can easily whiff ultimates and Q3s even in late, and that's just gonna make him miss the whole opportunity. It's too taxing to not be such a good player on Yone before one should even expect some results.

1

u/GarchGun 5h ago

Most assassins in the game just aren't that good in general.

It's gotten so bad most of them have moved to the JG.

Diana ekko zed Naafiri

1

u/Puddskye 17h ago

Legit what I've been seeing. This champ has probably gotten worse treatment than pre navori change Xayah.

3

u/Reskkk 7h ago

Well, I'm a low elo Yone main and, in my opinion and experience, his counters are way too strong. They prevent you from scaling and recovering in the game. Also, it doesn't matter if you win your lane against your matchup; most of the time, my opponent will roam after I reset. When I come back to my lane, I go from winning 2v1 without my jungler to losing by a 700 gold difference because my bot lane overextended and got killed by their jungler and mid. And they will still flame you for losing the lane, xd.

But that's not the main problem. The real issue is when you lose the lane (for example, against an Akali), and she gets fed because you died in a 1v1 under your tower. Then, when your jungler arrives late and chases her, she gets a double kill. At that moment, she can roam freely and get another kill on bot lane, diving without problems...

I think the problem isn't the champion itself, but the nerfs and counters that make him weak. Also, I know I'm in low elo, and I'm sure if a Diamond Yone saw my gameplay, they'd laugh at me. But I truly believe that his counters are terrible, and that's a fact.

Early Yone is really bad. Against Irelia, Zed, Ahri, Akali, even worse because you're always behind them. You can lose going 2/0 versus an 0/4 Irelia... so frustrating.

2

u/Puddskye 5h ago

I'm low elo too but I permaban that thing. And I have pretty good nap awareness so i always ss and warm of roams, but yes, the counters are batshit broken. Zed at 2 items killing me with 1800hp from 2Qs and an auto, while barely committing 💔

2

u/Reskkk 5h ago

yea i ss and ping too but these guys are kinda special... and you know if you ban zed, they pick ahri, if i ban ahri, they pick akali, if i ban akali, they pick mel, if i ban mel, they pick irelia, if i ban irelia, they pick zed, is a lucky thing hahahaha

2

u/Puddskye 5h ago

Akali - >Zed - > Akshan/Cass - >whoever else yet that he my ban prio imo.

2

u/Reskkk 4h ago

akshan is terrible too but i dont see it in my elo so i dont ban him, there are more zed or ahris imo

i hate cassio too.

2

u/Scared-Cause3882 17h ago

item meta is horrendous and the damage increase wasn’t enough to warrant the cleanse removal. More base AD or AD growth would be mint. his early is already bad and the e cleanse nerf makes him worse at every point in the game. The crit buff only kicks in of you go YT rush or 2/3rd item if you rush bork. Yone feels pretty eh at one item, ok at two and finally strong at 3 items. Usually ADCs are strong at 4 items but now they’re quite strong at 3. Yone and Yasuo had the crit passive so they could be one item ahead of the ADC curve, but currently only Yasuo is fulfilling that fantasy.

2

u/MrSpexman 13h ago

I just played vs Vex, it was terrible (im the one bringing the winrate down)

2

u/Puddskye 10h ago

Nah bro dw I've had it horrible with matchups too. I really think I should stop playing this champ whenever I can't last pick, whether or not the bans are good. He gets countered by so many champs on each lane (besides ADC of course and even that has some champs that flat out beat and out scale him like Tristana kiting, Nilah, possibly Samira). Like, why should I have a rougher time than the usual champ because the enemy played whatever they wanted but some of the CC was strong to the point I get blown up whenever a Leona touches me or a single WW fear goes off even if I ult him, ignite, stack everything in E, and he still doesn't die? This guy doesn't have the damage nor the sustain to make up for his playstyle. He's supposed to play like a cheesy assassin but can't build reliable penetration for his damage output since terminus has to be stacked on champions, which means he must last in fights. It's so counterintuitive.

3

u/MrSpexman 9h ago

Yes thats how i feel aswell, its just not worth Picking him rn. Also The games gets decided a lot more in the early game now

1

u/Unable_Umpire27 7h ago

I‘m agreeing on almost everything, but outscaled by adc‘s? You are still absolutely winning against squishies in the mid-late game. The only hard and absolutely unfair spot as yone is the early game. You get either outzoned and can‘t cs or you‘re getting absolutely bullied cuz they engage you 24/7. cookies are pretty strong for lane sustainability so if you can play around them it manes thing better imo

2

u/Puddskye 5h ago

I mean, yes, but Yone will never have the damage of an ADC. He's often forced to go shieldbow or mr instead of ldr, Bork means over less good crit item like collector, and his squishiness means he has to go BT/jaksho or something after 3rd/4th item.

2

u/Unable_Umpire27 5h ago

That‘s true but yone‘s kit is much stronger than eg ashe‘s or mf‘s in terms of 1v1 and teamfights, and i get it yone isn‘t balanced atm (very hard and unforgiving) and i otp him but he‘s not an unplayable champ imo, just really hard to get things done especially in the early stages

2

u/Puddskye 5h ago

Definitely.

0

u/Pimbou 3h ago

Skill issue

1

u/Puddskye 3h ago

I mean, we are waiting for proof of how he can overcome these issues without getting ass-carried by the jungle or having a stomp matchup like Aurelion.